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	<title>Mental notes to myself &#187; Project Management</title>
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	<link>http://livebookmark.net/journal</link>
	<description>web, money and etc.</description>
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		<title>Standardized Web Site Development Workflow</title>
		<link>http://livebookmark.net/journal/2006/03/01/standardized-web-site-development-workflow/</link>
		<comments>http://livebookmark.net/journal/2006/03/01/standardized-web-site-development-workflow/#comments</comments>
		<pubDate>Wed, 01 Mar 2006 17:21:28 +0000</pubDate>
		<dc:creator>Harun Yayli</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Productivity]]></category>
		<category><![CDATA[Project Management]]></category>

		<guid isPermaLink="false">http://livebookmark.net/journal/2006/03/01/standardized-web-site-development-workflow/</guid>
		<description><![CDATA[There is an interesting article about Web site development workflow at smileycat.
Worths checking:

Concept
Discovery 
Content development 
Design 
Development
Launch 
Post-launch 

]]></description>
			<content:encoded><![CDATA[<p>There is an interesting article about Web site development workflow at <a href="http://www.smileycat.com/miaow/archives/000222.html">smileycat</a>.</p>
<p>Worths checking:</p>
<ul>
<li>Concept</li>
<li>Discovery </li>
<li>Content development </li>
<li>Design </li>
<li>Development</li>
<li>Launch </li>
<li>Post-launch </li>
</ul>
]]></content:encoded>
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		<item>
		<title>Ten Ways to Kill Design</title>
		<link>http://livebookmark.net/journal/2005/10/03/ten-ways-to-kill-design/</link>
		<comments>http://livebookmark.net/journal/2005/10/03/ten-ways-to-kill-design/#comments</comments>
		<pubDate>Mon, 03 Oct 2005 15:21:03 +0000</pubDate>
		<dc:creator>Harun Yayli</dc:creator>
				<category><![CDATA[Human Resources]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Productivity]]></category>
		<category><![CDATA[Project Management]]></category>

		<guid isPermaLink="false">http://livebookmark.net/journal/2005/10/03/ten-ways-to-kill-design/</guid>
		<description><![CDATA[Kim Goodwin&#8217;s nice article about killing a design reminded me that these analysis can be applied to any kind of software project.
Here is the killer 10:
1. Poor choice of pilot project
2. Not having one consistent project owner
3. Incomplete design or insufficient design communication
4. Not getting buy-in from top executives
5. The wrong people doing design
6. Not [...]]]></description>
			<content:encoded><![CDATA[<p>Kim Goodwin&#8217;s nice article about killing a design reminded me that these analysis can be applied to any kind of software project.</p>
<p>Here is the killer 10:<br />
1. Poor choice of pilot project<br />
2. Not having one consistent project owner<br />
3. Incomplete design or insufficient design communication<br />
4. Not getting buy-in from top executives<br />
5. The wrong people doing design<br />
6. Not committing resources to design<br />
7. Failure to separate innovation from renovation<br />
8. The inmates are running the asylum<br />
9. Unrealistic expectations<br />
10. Unhealthy corporate culture</p>
<p>read the rest here: <a href="http://www.cooper.com/content/insights/newsletters/2004_issue04/Ten_ways_to_kill_design.asp">link</a></p>
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		<slash:comments>0</slash:comments>
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